- Fixed an issue where a purple box appeared on the "Shop" tile upon entering the game
- Fixed an issue where a black line appeared in the game at minimal graphics settings
- Fixed an issue with incorrect sound playback for the Energy Shield
- Fixed an issue where, in some languages, the timer overlapped the event reward icon
- Added PvP Lobby. Players can now gather others via the lobby to participate in 2v2 and 3v3 modes
- Now, an active hero ability can be used outside the range circle
- Added a 30th rank to the game
- Added a "Get it all" button to skip reward collection animations
- Fixed a bug involving the incorrect notification of the lobby disbanding
- Fixed a bug where the Battle button failed to be pressed automatically
- Fixed an issue where Cerberus attacked vehicles with a bayonet
- Fixed a problem with low FPS and freezes
● Fixed a bug with the shifting of the Beholder's range circle
● Fixed missing icons when activating fog of war in replay mode
● Fixed visual bug with profile progress not working correctly
● Fixed a bug where fighters in Assault mode did not attack the first detected target
● Fixed a bug where a unit working with mines was distracted by collecting containers
● Fixed a bug with the shifting of the Beholder's range circle
● Fixed missing icons when activating fog of war in replay mode
● Fixed visual bug with profile progress not working correctly
● Fixed a bug where fighters in Assault mode did not attack the first detected target
● Fixed a bug where a unit working with mines was distracted by collecting containers
● Three new languages added: Dutch, Czech and Romanian.
● Balance changes.
● Fixed the bug involving the Mole's active ability.
● Three new languages added: Dutch, Czech and Romanian.
● Balance changes.
● Fixed the bug involving the Mole's active ability.
● Three new languages added: Dutch, Czech and Romanian.
● Balance changes.
- If the "Automatically switch units to siege mode" option is enabled, armored vehicles will be deployed at a distance to the target equal to the firing range from siege mode, not march mode
- Mole's movement logic was enhanced. It won't dig in that often when going to a specified point
- When watching a replay with the fog of war activated, Chameleon's ionized fog bank won't disappear
- Autumn maps are temporarily disabled. We'll enable them again after the rework
- Updated the design in the confirm action window and nickname change window
- Fixed the displaying of objects on a mini-map in different modes
- Tournament rating won't appear anymore in the Blitz Tournament rating
- In FFA modes, the final battle table now sorts players by rank
- Fixed a bug where a daily reward box that was already open would continue to be highlighted
- Fixed a bug where the day counter in the premium daily rewards line would glitch
- Updated the design in the confirm action window and nickname change window
- Fixed the displaying of objects on a mini-map in different modes
- Tournament rating won't appear anymore in the Blitz Tournament rating
- In FFA modes, the final battle table now sorts players by rank
- Fixed a bug where a daily reward box that was already open would continue to be highlighted
- Fixed a bug where the day counter in the premium daily rewards line would glitch
- Updated the design in the confirm action window and nickname change window
- Fixed the displaying of objects on a mini-map in different modes
- Tournament rating won't appear anymore in the Blitz Tournament rating
- In FFA modes, the final battle table now sorts players by rank
- Fixed a bug where a daily reward box that was already open would continue to be highlighted
- Fixed a bug where the day counter in the premium daily rewards line would glitch
- For players with Premium accounts, two things were added — switching off the fog of war in replay mode and an option to instantly finish an upgrade if 30 minutes are left till its completion.
- An error regarding the animation of buildings' construction when lacking energy was fixed.
- Once the Quick Start pack is bought, its timer will no longer appear on other packs
- In daily rewards section, a visual bug regarding the display of a reward was fixed
- On tablets, the line of rewards was cut off in competitions. Now it's fixed
- In-battle minimap display was optimized
- Unit quick select bar now shows scientific vehicles
- Once the Quick Start pack is bought, its timer will no longer appear on other packs
- In daily rewards section, a visual bug regarding the display of a reward was fixed
- On tablets, the line of rewards was cut off in competitions. Now it's fixed
- In-battle minimap display was optimized
- Unit quick select bar now shows scientific vehicles
Changes:
- An error involving some avatars being incorrectly shifted to one side has been resolved.
- For Android 12+ based devices, the displaying of push messages has been enhanced.
Changes:
- We fixed a problem when a player tapped the rewind to the beginning button during battle replay mode, and it caused an error.
- From now on, the animation of unit production will no longer disappear in production buildings.
- Mole animation errors during switching to siege mode were fixed.
- The main screen was optimized.
- The voice chat was deleted.
- We fixed an error when a clan leader had no "Exclude" button.
New version changes:
- A bug was fixed when Barracuda repeatedly surfaced and submerged instead of attacking
- Now, when Leviathan is out of the Prototype Factory, the animation is correct
- Now, when you construct the Construction Yard, its frame will not be moved sideways
- An error when the bot's rank was not displayed in the battle history was fixed
New version changes:
- A bug was fixed when Barracuda repeatedly surfaced and submerged instead of attacking
- Now, when Leviathan is out of the Prototype Factory, the animation is correct
- Now, when you construct the Construction Yard, its frame will not be moved sideways
- An error when the bot's rank was not displayed in the battle history was fixed
• A new map named 'Crossfire' was added
• A new shop section named 'Black Market' was added
• A bug involving improper sorting of medals in the player card was fixed
Changes:
- Fixed a bug where the sound would continue to play after viewing an advertisement
- Scientific vehicles are now displayed in the unit quick order bar
- Unnecessary tooltips next to the Back, Shop and Campaign buttons have been removed
- Fixed an issue with letters overlapping the online indicator
- In Campaign mode, tasks from the Command and conditions to complete an achievement were changed.
- Leviathan's thermal traps are no longer triggered by salvos of the Resistance's Torpedo Launcher.
- For the Skirmish part of the 'Hall of Fame', clan lists were removed.
- The main screen ad box now has its own highlighting animation.
- Some errors were fixed. Animations were improved for several units.
New version changes:
- Less than 40% winrate players won't be able to unlock VIP Access for the Tournament.
- A bug when a player who challenges a teammate to a cooperative battle gets erroneously notified was fixed.
Enjoy the major update of the year featuring the new Competition System!
● Main screen and competition, player and clan card interfaces were updated;
● Tournament and Skirmish modes were updated;
● A new Blitz Tournament mode was added;
● Personal awards were added to the competitions;
● 3x3 battles were added.
New version changes:
● Mammoth damage increased by 10%. The cost of Barracuda and Poseidon was reduced.
● Suez Canal, Fisherman's Harbor, Frozen Bay, and Whale Bay maps redesigned.
● Tournaments last for 10 days. There are 20 battles available.
● The higher the league, the more points for winning a tournament battle are added.
● Automatic turning of fighters improved. Aircraft now turn after attacking a target.
● The most difficult contracts are made easier or removed.
New version changes:
- New contracts added.
- Chameleon and Energy Shield in assault mode won't get close to an enemy. They're going to stop next to allied vehicles.
- A problem involving fighters ceasing to attack targets that landed on an airfield fixed.
New version changes:
- New contracts added.
- Chameleon and Energy Shield in assault mode won't get close to an enemy. They're going to stop next to allied vehicles.
- A problem involving fighters ceasing to attack targets that landed on an airfield fixed.
New version changes:
- Automatic turning of fighters after attacking a target improved
- Automatic unit switch to siege mode improved
- Infantry now cannot move through walls
- Leviathan's active ability destroys mines at the impact area
We're working on a major game update — a new competition system. In the meantime, we're releasing a version with fixes and improvements:
• Infantry can move around the corners of buildings.
• New map "Desert Treasure".
• Advanced FPS settings added.
• Bug fixes in the campaign.
• Balance changes.
We're working on a major game update — a new competition system. In the meantime, we're releasing a version with fixes and improvements:
• For units with siege mode, the assault mode command refined. Units will automatically switch to siege mode when they encounter an enemy. You can disable the automatic switch to siege mode in the settings.
• A bug with a hanging nuclear missile in the air fixed.
• Now, the texture of the explosion of the Wasp's acid bomb displays correctly.
We have prepared a version with Heroes. It includes the following significant changes:
- Heroes are available! 6 heroes, new upgrades for buildings and units, balance changes, new maps, and more are waiting for you!
- Contract system reworked: more contracts now, and they are more interesting, the total reward for completing the contracts increased.
- Minor visual improvements: now, the current upgrades in the workshop are highlighted with a green arrow, various visual bugs fixed.
We have prepared a version with Heroes. It includes the following significant changes:
- Heroes are available! 6 heroes, new upgrades for buildings and units, balance changes, new maps, and more are waiting for you!
- Contract system reworked: more contracts now, and they are more interesting, the total reward for completing the contracts increased.
- Minor visual improvements: now, the current upgrades in the workshop are highlighted with a green arrow, various visual bugs fixed.
We have prepared a version with Heroes. It includes the following significant changes:
- Heroes are available! 6 heroes, new upgrades for buildings and units, balance changes, new maps, and more are waiting for you!
- Contract system reworked: more contracts now, and they are more interesting, the total reward for completing the contracts increased.
- Minor visual improvements: now, the current upgrades in the workshop are highlighted with a green arrow, various visual bugs fixed.
We’re preparing a version with Heroes. The following significant changes were made:
- Contract system reworked: more contracts now, and they are more interesting, the total reward for completing the contracts increased.
- Minor visual improvements: now, the current upgrades in the workshop are highlighted with a green arrow, various visual bugs fixed.
- The application stability improved.
Later, Heroes will be unlocked in this version.
Please welcome minor, but very nice changes:
- A new camera zoom-out setting for convenient play on big-screen devices added.
- In the replay menu, a button that changes the camera scale appeared.
- To the “Select all units” button settings, an option with transporters added.
- The graphics and sound settings menu reworked.
Thank you for staying with us!
Please welcome minor, but very nice changes:
- In the shop, you can convert boosts to more valuable ones.
- The information about the player in the "Ratings" section shows the league in which the player started the current tournament.
- In the battle menu in the "Tasks" tab, there is a new section "Additional Information".
- Сlan members sorting by tournament points added.
- Icon of the units which are the most in the group displays on the group buttons.
Thanks for staying with us!
Welcome a new version with interesting changes:
- In the shop, a "Depot" section appeared. All player's items are displayed there. The Depot allows converting skill cards.
- Sound notifications on incoming battle invitations added.
- Settings for the "Select all units" button added.
- Unit behavior logic improved.
Thanks for staying with us!
We continue to work on a big update!
In this version:
- New battle rewards system;
- Battle results screen was improved;
- It has become possible to hide unit quick order bar after rally point has been designated in the battle settings menu;
- When moving a new building over the map it can be confirmed by double tap;
- Some visual improvements: 2vs2 battle lists improved, push-notification icons fixed.
Thank you for staying with us!
The work on a global update continues!
In this version:
- Design of push-notifications improved.
- Many bugs fixed.
- Unit approach logic refined. Earlier units came closer to a target so that the backlines could join the battle faster. Sometimes it was inconvenient. Now, if units move in a small group, they do not come closer than their fire range is.
Thank you for staying with us!
We continue to work on a big update!
In this version:
- Various bugs were fixed.
- The battle entry screen was improved.
Thank you for staying with us!
We added some improvements to make the game more enjoyable:
- New players will receive an additional reward for logging in daily for 14 days.
- Payout from the Command was replaced with daily login reward. Log into the game every day to receive rewards and open additional cases!
- Now you can see in advance how the new Supply Center or the next level of the Headquarters will increase your resource income.
- Сustomizable Quick Upgrade Menu button. It can now be disabled in the battle Options menu
We continue to work on a major update, and in the meantime, we have released a version with minor changes that will make the game more enjoyable.
- Commander Skill table. Now all skills can be viewed in a more convenient way in a table.
- Quick building upgrade menu in battle. Allows you to upgrade all available buildings via separate convenient menu.
"We are still working hard on a big update, and meanwhile, to make the game more enjoyable, we have released a version with minor changes:
- High-resolution effects at maximum settings
- A new way of selecting units with two fingers"
"We are still working hard on a big update, and meanwhile, to make the game more enjoyable, we have released a version with minor changes:
- Voice chat in Co-op Skirmish and 2x2 battles;
- Chat message translator;
- 1-day Speed-ups have been added (they will be available after wholly switching to the new version);
- Button for the 4th group in a battle has been added."
We continue to work on a big update. And in the meantime, we release a version with minor changes that will make the game more enjoyable:
- Now if your ally exits the 2x2 battle it does not lead to defeat for you.
- FPS increased for productive devices (new setting in Options menu);
- Other minor fixes and changes;
- Reinforcement behavior in the "Only by chance" tournament has been improved.
We continue to work on a big update. And in the meantime, we have released a version with minor changes that will make the game more enjoyable:
- Now if your ally exits the 2x2 battle it does not lead to defeat for you (it will work after the old version is completely closed);
- FPS increased for productive devices (new setting in Options menu);
- Other minor fixes and changes.
"Commander Skill system was updated:
- Many new Skills were added
- Skills are combined into Series with a big reward at the end
- Skill Points were replaced with Skill Cards of different rarity
- New Skills which affect non-battle characteristics
We made sure that the transition to the new system would be pleasant for all players. You''ll get a bonus up to 40% to the amount of Skills improved and cases for all Skill Series complete. More information in the game and on our Facebook page."
- 2vs2 battles with a random ally - if you don't want to waste your time to find a partner
- New map Seclusion
- Other minor changes
- 3 new maps
- Additional rewards for rapid runthrough of episodes 1 and 2 for the new players
- Increase rewards from the crates with new ads system
- Improved infantry and marine animations
- Battle timer has been limited by 60 minutes in World war battles and 2x2 regime
- Friend list for easier communication and finding allies for 2x2 and Skirmish battles
- PvP-battles are limited to 1 hour in World War mode
- 2x2 matching interface improved
- Battle UI improved
- 3 new maps added
* New league system - new medals and league notifications
* Reworked tutorial missions
* 4 new maps - Whirlwind, Ice Сhains, T’wangu Strait, Yrinwy Reservoir
* Supplies - get supply crates for in-game activity.
* New contract system with an additional reward for the series.
* Redesigned more user-friendly interface.
In this version we have improved stability of the game and fixed some bugs with tournaments and PvP missions. We have also changed some steps of tutorial to improve new users' experience.
Commanders, meet the new version! We have improved performance even more. Some devices showed an increase in FPS up to +25%! In addition, we are happy to present you the recruiting program. Invite your friends to the game, help them to grow to high ranks and get valuable prizes together for your activity!
Commanders, meet the new version! We have improved performance even more. Some devices showed an increase in FPS up to +25%! In addition, we are happy to present you the recruiting program. Invite your friends to the game, help them to grow to high ranks and get valuable prizes together for your activity!
We are working hardly on the game! While the major game features are under development, we prepared a version with some good changes inside:
- We reduced graphics "jerking" at the beginning of the battle.
- We added new maps. They will be available in PvP battles soon.
- We made final preparations to add 2 more leagues in Tournaments and Skirmish.
- We improved 2x2 matching system and fixed some serious bugs.
We hope that all these changes will make the game much better!
- New battle sounds for units;
- Notifications about new messages in a clan chat;
- Notifications about new tournament and skirmish;
- Minor interface changes;
- Bug fixes.
- 2x2 battles in the World War;
- New matching interface in Skirmish;
- Clan emblems;
- Clan announcements;
- Workshop interface was simplified;
- Upgrades speed-up for watching ads;
- Optimized memory usage in battles;
- National chats are united by languages;
- PUSH-notifications on private messages.
- Clan name can be changed now;
- The daily payout from the command can be doubled up by viewing ads;
- Vibration in the menu and in a battle;
- Information about containers shows their contents and probabilities;
- Many minor interfaces changes that will make the game better and easier for understanding.